
CAROLA PETTINATO
Technical & Game Designer | Creative Technologist
FORSAKEN HOSPITAL
CONCEPT
For this project, the aim was to design and develop a unique King of the Hill level for Team Fortress 2 using the Hammer Editor. The level is inspired by the abandoned Santa Margherita Hospital in Messina, Italy, adapting its distinctive architecture into a fast-paced multiplayer environment.
The design focuses on a central capture point surrounded by multiple routes, sightlines, cover and opportunities for players to flank, ambush and reposition. The goal was to balance the competitive requirements of King of the Hill with a strong sense of place, creating a map that feels both strategically readable and visually distinctive.
LEVEL DESIGN DOCUMENT
USER TESTING DOCUMENT
MIRO BOARD
I
GAME GALLERY


ENGINE
Hammer
MODULE
Multiplayer Level Design


