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FORSAKEN HOSPITAL

CONCEPT

For this project, the aim was to design and develop a unique King of the Hill level for Team Fortress 2 using the Hammer Editor. The level is inspired by the abandoned Santa Margherita Hospital in Messina, Italy, adapting its distinctive architecture into a fast-paced multiplayer environment.

The design focuses on a central capture point surrounded by multiple routes, sightlines, cover and opportunities for players to flank, ambush and reposition. The goal was to balance the competitive requirements of King of the Hill with a strong sense of place, creating a map that feels both strategically readable and visually distinctive.

LEVEL DESIGN DOCUMENT

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

USER TESTING DOCUMENT

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 



 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

MIRO BOARD

 

Link to board.
 

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GAME GALLERY


Multiplayer Level Design.jpg

ENGINE

Hammer

 

MODULE

Multiplayer Level Design

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©2025 by Carola Pettinato.

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