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FORSAKEN HOSPITAL

CONCEPT

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For this project, the aim was to design and develop a unique King of the Hill level for Team Fortress 2 using the Hammer Editor. The level is inspired by the abandoned Santa Margherita Hospital in Messina, Italy, adapting its distinctive architecture into a fast-paced multiplayer environment.

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The design focuses on a central capture point surrounded by multiple routes, sightlines, cover and opportunities for players to flank, ambush and reposition. The goal was to balance the competitive requirements of King of the Hill with a strong sense of place, creating a map that feels both strategically readable and visually distinctive.

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LEVEL DESIGN DOCUMENT

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USER TESTING DOCUMENT

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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MIRO BOARD

 

Link to board.
 

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GAME GALLERY

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Multiplayer Level Design.jpg

ENGINE

Hammer​

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MODULE

Multiplayer Level Design

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©2025 by Carola Pettinato.

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